Kezins.com wasn’t able to trek out to the smog-filled vistas that the Los Angeles’ downtown sprawl has to offer this year for E3, but we will be filling you in on some of the more exciting things coming out of the week-long “festivities.”
The biggest show stopper was the reveal that Final Fantasy XIII is no longer a Sony exclusive and the PS3 version will be releasing alongside an Xbox 360 version day and date in the U.S. and Europe, as Perez just reported.
Hit the link for a quick rundown of everything else that was revealed, shown, and affirmed (as the pre-E3 leaks can attest to)…
Today’s videogame internet environment realize solely on PR and advertisement to get those clicks to generate revenue. Get people’s attention and subject them to as much ads as possible so you can make a living off of owning and operating a website. How do you get those clicks? What makes people come to you?
It seems to get more and more accepted in the internet gaming environment to see and know as much as possible about a game before it gets released. What we now are trading in for that information is something very precious to any art form and its subsequent subculture; surprise and wonder. Haze tries to turn its game on its own head by introducing a twist, but fails to do so because it’s quite clear on the back of the damn box, and thus further exploring of the concept gets hallowed out.
Jade Raymond on the other hand refused to let the press know what exactly the weird DNA codes that cluttered every video and image we saw of Assassin’s Creed before we got the game in our hands. The difference between Haze and Assassin’s Creed is that Assassin’s Creed had a PR-twist, instead of a story twist, and therefore made the hype for the game that much more attractive.
If you haven’t already traded in Army Of Two like I did, you may be interested in the new DLC headed our way next week. Personally, I’d pass unless you really love the game and still have it. The Army of Two was a great experience for a couple days, but the gameplay really wore thin on me after that.
EA Press Release quote:
“We want to support our fans with new content that delivers on the two-man gameplay but with a unique twist,”says Alain Tascan, VP and General Manager of EA Montreal and Executive Producer of Army of Two. “The SSC Challenge gives players a chance to test their skills in a different setting while retaining the action packed co-op intensity that gamers have come to expect in Army of Two.”
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