Aug 10

Most of you have heard about how the Red Faction: Guerilla Beta is now free to play.  Originally, it was going to cost players $15 to take part in it.  Now they have a deal where you can play it for free, but have to fill out a lengthy survey at FilePlanet.  Before you waste your time filling out the survey, keep in mind the fact that they are out of keys.  They will also not tell you this until you have completed the long survey.  It’s kind of shady if you ask me, but that’s how companies are sometimes. I certainly felt misled by the promotion and wasted 5-10 minutes of my time and got nothing in return.  They should really mention that keys are out prior to having you waste time…

Here’s the link but don’t expect a key:

FilePlanet

written by Will Snizek \\ tags: , , , , , , , , , , , , , , ,

Aug 07

The Red Faction: Guerilla Beta just received a very nice update for the Xbox 360 testing going on right now.  Gaming Today recently reported on the update and it certainly looks nice. The following changes have been reported:

  • Fixed clients seeing excessive lag when performing destruction with the sledgehammer.
  • Fixed a few crashes during gameplay.
  • Fixed players sometimes dropping out during matchmaking.
  • Fixed clients not seeing the countdown timer during matchmaking before there are enough players to launch the game.
  • Fixed the countdown timer halting at zero without starting a match
  • Fixed the excessive darkness of Deadzone.
  • Added NAT type to the bottom right of the main menu.
  • Changed patience dots to not cause a line break when matchmaking.
  • Changed “BACK” to “DONE” on the match results screen.
  • All party members can now hit Y to bring up their friends list in the party lobby, rather than just the leader.
  • Finishing a match now awards 25 XP, rather than 5 XP.
  • Removed the backpack info popup when you pick up a backpack.
That looks like about it for now, but Red Faction: Guerilla is shaping up to be a “must-have” game.  The full version of the game will be released sometime during the first quarter of 2009.  What’s interesting about the game is the developer’s choice to make the game as a third-person shooter.  Prior to Guerilla, all Red Faction games were played as FPS titles.  Supposedly, the switch was made due to the fact that it’s easier to see falling and flying objects in 3rd person.  

written by Will Snizek \\ tags: , , , , , , , , , , , , , , , ,