One of the greatest mysteries that plagued many Karateka fans, has finally been answered.
If you’ve played the 1984 classic Karateka published by Broderbund, you may not be aware of the mystery within the game. Well, the developer, Jordan Mechner, thought of one of gaming’s original Easter egg. Now, I never knew developers back in the 80’s bothered with Easter eggs, so I do appreciate their ‘over the limit’ effort. Below is an excerpt from Gamasutra, explaining the Easter egg and why it was done:
“The programmer doing copy protection for the game figured out that by messing with the bit table, the whole game could be played upside down, which is really hard to do,” Mechner explained. “We thought it would be hilarious if we burned the flipped version of the game to the other side of the disk.




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