Aug 30

Microsoft’s latest cryptic hardware teaser animation is just a black background, a date,  new logo and has the words “Say Goodbye to Laser” in white.  What does this mean?  We do know that Microsoft has an event scheduled for September 9th in Seattle to unveil their new product line.  Some people are guessing that it’s a new mouse, which is a good guess, but it could very easily be something even more impressive. When I first saw the ad, I wondered if it had something to do with digital downloads.  I guess we’ll find out soon enough…

Via SeattlePI

written by Will Snizek \\ tags: , , , , , , , , , , , , , , ,

Aug 06

The guys over at Latino Review were lucky enough to get their hands on the script for V: The Movie. I was six years old when the original mini-series aired on television and certainly remember how huge the event was. We’ve been waiting most of our lives for V: The Movie and it looks like we’re getting closer to seeing it. The 145 page script still has yet to find a company who will make the film, but we can only hope. Latino Review posted a nice summary of the script (spoilers included). Check out the story at the Latino Review.

written by Will Snizek \\ tags: , , , , , , , , , , , ,

Jul 29

Comic Con has never been a place to make new announcements or unveil any big surprises, but its still a nice little convention that gives the public (along with the press) access to early builds of games usually presented at E3 first.

I was fortunate enough to meet up with the 1up crew (thanks for the invite, Tina!) on Saturday and they got me into the sold-out event to try out a few upcoming titles:

Street Fighter 4

Capcom’s latest in the Street Fighter series seems a bit confused: it updates the visuals to a beautiful cel-shaded look but scales back the complexity introduced in the Street Fighter III games. Regardless, I sat down with with the arcade version of the fighter and won a match against 1up’s Tina Sanchez…which she claims happened because she answered a phone call. By “claims,” I mean she actually received a call.

Judging by the one match I played, fans will be happy with the game as the characters animate well and and the graphics add a welcoming sheen to the experience. It might feel like a nod to Street Fighter II, but I came away impressed with the brief demonstration.

Soulcalibur 4

I tried the game out on Saturday (and beat Tina with the maybe-cheap Yoda), but it’s already out so its kind of meaningless to give impressions of a game available now. So go ahead, buy the game and stay tuned to Kezins’s review of the game shortly.

Mega Man 9

The theme with the upcoming Mega Man game seems to be “retro devolved” in that the title is presented in graphics reminiscent of the 8-bit era. Yes, they didn’t even go with the just-as-retro 16-bit visuals. Regardless, trying out the two levels at Comic Con reminded me just how fun the gameplay still is for the revered series.

Makes me want to bust out my copy of Mega Man: Powered Up and Mega Man Collection to play and ready up for the incoming DLC game. It might have ancient 8-bit stylings, but the game appears to be just as hard and fun as you remember it to be.

Star Wars: The Force Unleashed

The line to this game seriously tested my patience but it was all worth it. I played what seemed like the first level of the game as Darth Vader knights his “Secret Apprentice,” and sends him out on his first mission.

From my playthrough, the force powers were well-implemented and could be used freely until your “force meter” winds down. Enemies, doors, hinges, barrels, etc. can all be manipulated and flung around at will. I had tons of fun pulling out bars where X-Wing fighters were zooming past and exploding right into my little “speed bump.”

Afro Samurai

This game based on the popular Spike TV show, Afro Samurai, which features the foul-mouth Samuel L. Jackson follows the American-anime’s art style perfectly. Plenty of dark colors and Japanese huts abound while you take down enemies in the streets.

While the controls made use of simple commands such as a slow-down, kick, and punch button the number of enemies forced me to vary up my combos a bit. The gameplay is said to be influenced by the soundtrack, but Comic Con’s noisy setting wasn’t ideal for experiencing this. So far, so good, though.

Dark Void

I got to play this game only briefly, but judging by that I noticed that the framerate wasn’t too good. Which isn’t a big deal, because the framerate is the final thing to get optimized in a game’s development.

Other than that, it played a bit like Gears of War with less gruesome kills and animations. I’ll be taking a wait-and-see approach with this game.

Castle Crashers

The full extent of how much I played the game can be wrapped up with this: I got my hands on the demo’s Xbox 360 controller and…that was it. The demo had been crowded up by 3 other players already and their wayward friend came up to me and ask “If I’d mind.”

I did mind, but decided to not be a jerk and gave up the controller, letting him experience the game with his friends. Eww. The game’s out August 27 on XBLA, though, so no biggie.

Well, that’s about all I played. Everything else was either really crowded or comic book-related; sadly, I had very little knowledge on them “graphic novels” to appreciate that aspect of the convention. I might just read up for next year’s show.

I blogged. Tina blogged. Check out the posts and comment, if you will.

written by Carlos Macias \\ tags: , , , , , , , , , , , , , , , , , ,

Jul 29

If you were wondering about the new Star Trek MMO, it looks like gameplay will be revealed on August 10, 2008 at the Annual Star Trek Convention in Vegas. If you can’t show up for the event, the new gameplay will also be unveiled online (www.startrekonline.com). I’m certainly excited to find out more about this game. Being a huge Star Trek fan, I have felt let down in the past by the piles of mediocre ST games. I’ve already heard a few good things about the game from the Cryptic camp, so we’re keeping our fingers crossed that this gameplay video will knock our socks off. The game was initially announced back in 2004 under development by Perpetual Entertainment. Perpetual folded in early 2008 and the game was nearly complete from what I understand…

written by Will Snizek \\ tags: , , , , , , , , , , , , , , ,

Jun 16

I’ve seen some unfortunate landings during my time in Liberty City but the above crash certainly outdoes the typical blunder.  When taking short cuts in Liberty City, you honestly never know what random event will take place.  Many people love the GTA series for the outlandish humor and violence, but I continue playing for the random sequences of events that you control.  Even when you think everything is going your way, something crazy will happen.  This is what the author of the video has to say about the events:

I just completed a mission and was driving back when I thought I would make a short cut. Turns out I couldn’t of picked the worst place to cut through.

written by Will Snizek \\ tags: , , , , , , , , , , , , , , , , ,

May 17

We have been using games as teaching tools for many years, but I believe that we are just starting to realize the educational value of mainstream games such as Second Life. Montclair State University recently held their Learning 2.0 Conference and an interesting presentation that came out of the event was one titled ‘Second Life as a Pedagogical Tool’. Montclair State is New Jersey’s second largest university. If you are interested in learning more about Half Life and the teaching value it presents, the following slide show is something worth looking at:

written by Will Snizek \\ tags: , , , , , , , , , , , , , , , ,

Apr 21

The above photo is of Jennifer Safanova, our marketing and research assistant, posing with Master Chief at New York Comic Con 2008. Jennifer was at the event as a guest of FileFront to take photos of the event for Daniel Perez, FileFront’s Marketing and PR Manager.

Kezins.com will be at a Swedish Game Awards event on Tuesday 22nd in Stockholm. Starbreeze will be the focal point, and the Kezins.com staff will be in the front row to bring you some exclusive interviews from the developers and hopefully will come away with some new information concerning The Darkness 2.

written by Will Snizek \\ tags: , , , , , , , , , , , , , , , , , ,

Apr 20

[Update: Starbreeze denies that a sequel to The Darkness is being worked on, and that this is only a rumor and pure speculation on who would be developing it.]

A sequel to the 2007 action hit The Darkness is in the works, and is being developed by Starbreeze once again. It was announced at Top Cow’s panel on the NY Comic Con 2008 summit.

And what better to discuss this than with Starbreeze themselves, as we will do at a Swedish Game Awards event on Tuesday 22nd in Stockholm. Starbreeze will be the focal point, and the Kezins.com staff will be in the front row to bring you some exclusive interviews from the developers.

written by Jesper Sellerberg \\ tags: , , , , , , , , , , , , , , , , , ,

Apr 08

I know you guys like money. At least I assume you do. I know that there are tons of scam H3 tourneys out there, but this one is the real deal. I know the parties involved and would personally recommend any event JC-Media is involved with. Will this be the greates Halo FFA ever? I don’t know, but these guys always put on great events. If you are anywhere near Chantilly, VA on April 19, check this event out. For official rules visit JC-Media.com.

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written by Will Snizek \\ tags: , , , , , , , , , , ,