Aug 21

While it comes as no surprise that a game with “Grand Theft Auto” in the title would go on to sell millions upon millions, it does come as a bit of a surprise that it has beaten ALL of Nintendo’s console offerings, saleswise.

NPD has reported that Grand Theft Auto IV has gone and sold a cool $6,293,000 in North America and Europe (the game will be out shortly in Japan). Followed closely by Super Smash Bros. Brawl, Mario Kart Wii, Wii Fit, and Guitar Hero III, in order.

Image Credit: GayGamer

written by Carlos Macias \\ tags: , , , , , , , , , , , , , , , , , , ,

Aug 20

The rumors about the PSP 3000 being released soon are now no longer rumors. Sony officially announced the PSP 3000 at their press conference at Leipzig. The system will have a built-in microphone, an enhanced LCD screen and will be the same size as the PSP 2000. It looks like the system will be launched on October 15 in PAL areas and will cost an estimated $292. While the system looks sweet, I think I’ll wait for the price to come down a bit before I upgrade…

Via ConsoleSpot

written by Will Snizek \\ tags: , , , , , , , , , , , , , , , , ,

Aug 19

If you have followed my writing over the past few years, you wouldn’t be surprised to find out that I’m not the biggest Nintendo Wii fan on the planet. When I hear people talking about how it’s the greatest console ever, I just find it extremely difficult to understand how they could possibly think this. Nintendo fanboys sometimes remind me of women with battered person syndrome. The Wii is basically like a busted crack head who beats his wife (the Nintendo Wii fanboy) yet she still loves him for some reason. It simply does not make the least bit of sense. Don’t take my post too personal. I still enjoy certain aspects of the Wii. I just find that it’s a highly flawed system that receives far more kudos than it should have.

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written by Will Snizek \\ tags: , , , , , , , , , , , , , , , , ,

Aug 18

We don’t know about you, but whenever a press release touts that their new game “contains no violence or foul language” and “no action sequences or timed puzzles,” our attention for it wavers more than a bit. Merscom’s Time Stand Still hopes to attract your attention regardless.

The game is completely mouse driven and features a story about an English girl, twenty-something, living in Sweden who takes on “cases.” Yes, the press release doesn’t go into any more detail than that.

Does it sound like a game you guys would play knowing that it keeps it G-rated and full of talkative, non-action bits? If it does, it’s now available for “as low as $6.99 with Game Club” here.

Via Press Release

written by Carlos Macias \\ tags: , , , , , , , , , , , , , , ,

Aug 08

Release Date: July 29, 2008
Platform: Xbox 360, PS3
Developer: Project Soul
Publisher: Namco Bandai
Genre: Weapons-based 3D Fighting
Players: 1-2 Players; Local and Online
MSRP: $59.99
ESRB Rating: Teen Adolescents

The soul swords never seem to take a break as Namco Bandai keeps bringing them back into the fold with every iteration of the Soulcalibur series. Fortunately, Soulcalibur IV lives up to its namesake and brings with it an online mode (finally!), tunes up the fighting mechanics a bit, and, of course, takes breast-bouncing technology to a new height.

Gameplay

SCIV enters next-gen systems with the same four-button system as before and, as fans will be surprised to see, slows the action down a bit to create more balanced, strategic fights. Also, some of the characters’ moves list and play styles have been altered. Subtle, but noticeable, and veterans of the series might have some adjusting to do.

Single player is never the main focus in fighting games, but Namco Bandai has always done well with their games’ console renditions and SCIV is no different by giving you a story mode, “Tower of Lost Souls,” a deep and varied “Character Creation,” and online play.

Gold is the main currency which can be easily obtained to unlock characters and other bonuses. Kudos to Project Soul for making it possible to unlock most of the characters within the first hour of playtime with the game.

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written by Carlos Macias \\ tags: , , , , , , , , , , , , , , ,

Jul 29

Comic Con has never been a place to make new announcements or unveil any big surprises, but its still a nice little convention that gives the public (along with the press) access to early builds of games usually presented at E3 first.

I was fortunate enough to meet up with the 1up crew (thanks for the invite, Tina!) on Saturday and they got me into the sold-out event to try out a few upcoming titles:

Street Fighter 4

Capcom’s latest in the Street Fighter series seems a bit confused: it updates the visuals to a beautiful cel-shaded look but scales back the complexity introduced in the Street Fighter III games. Regardless, I sat down with with the arcade version of the fighter and won a match against 1up’s Tina Sanchez…which she claims happened because she answered a phone call. By “claims,” I mean she actually received a call.

Judging by the one match I played, fans will be happy with the game as the characters animate well and and the graphics add a welcoming sheen to the experience. It might feel like a nod to Street Fighter II, but I came away impressed with the brief demonstration.

Soulcalibur 4

I tried the game out on Saturday (and beat Tina with the maybe-cheap Yoda), but it’s already out so its kind of meaningless to give impressions of a game available now. So go ahead, buy the game and stay tuned to Kezins’s review of the game shortly.

Mega Man 9

The theme with the upcoming Mega Man game seems to be “retro devolved” in that the title is presented in graphics reminiscent of the 8-bit era. Yes, they didn’t even go with the just-as-retro 16-bit visuals. Regardless, trying out the two levels at Comic Con reminded me just how fun the gameplay still is for the revered series.

Makes me want to bust out my copy of Mega Man: Powered Up and Mega Man Collection to play and ready up for the incoming DLC game. It might have ancient 8-bit stylings, but the game appears to be just as hard and fun as you remember it to be.

Star Wars: The Force Unleashed

The line to this game seriously tested my patience but it was all worth it. I played what seemed like the first level of the game as Darth Vader knights his “Secret Apprentice,” and sends him out on his first mission.

From my playthrough, the force powers were well-implemented and could be used freely until your “force meter” winds down. Enemies, doors, hinges, barrels, etc. can all be manipulated and flung around at will. I had tons of fun pulling out bars where X-Wing fighters were zooming past and exploding right into my little “speed bump.”

Afro Samurai

This game based on the popular Spike TV show, Afro Samurai, which features the foul-mouth Samuel L. Jackson follows the American-anime’s art style perfectly. Plenty of dark colors and Japanese huts abound while you take down enemies in the streets.

While the controls made use of simple commands such as a slow-down, kick, and punch button the number of enemies forced me to vary up my combos a bit. The gameplay is said to be influenced by the soundtrack, but Comic Con’s noisy setting wasn’t ideal for experiencing this. So far, so good, though.

Dark Void

I got to play this game only briefly, but judging by that I noticed that the framerate wasn’t too good. Which isn’t a big deal, because the framerate is the final thing to get optimized in a game’s development.

Other than that, it played a bit like Gears of War with less gruesome kills and animations. I’ll be taking a wait-and-see approach with this game.

Castle Crashers

The full extent of how much I played the game can be wrapped up with this: I got my hands on the demo’s Xbox 360 controller and…that was it. The demo had been crowded up by 3 other players already and their wayward friend came up to me and ask “If I’d mind.”

I did mind, but decided to not be a jerk and gave up the controller, letting him experience the game with his friends. Eww. The game’s out August 27 on XBLA, though, so no biggie.

Well, that’s about all I played. Everything else was either really crowded or comic book-related; sadly, I had very little knowledge on them “graphic novels” to appreciate that aspect of the convention. I might just read up for next year’s show.

I blogged. Tina blogged. Check out the posts and comment, if you will.

written by Carlos Macias \\ tags: , , , , , , , , , , , , , , , , , ,

Jul 27

 

Blaze International announced this week that they released a new 16-Bit Blaze Handheld system with 20 built-in classics from the SEGA Mega Drive.  The new handheld console containing Sonic and Knuckles, Golden Axe, Shinobi, Ecco the Dolphin, Columns and 15 more superb retro titles for only £29.99 is set to take the market by storm! If you are interested in purchasing one, check out Segaretro.net.  For the price, it’s not a terrible deal, especially if you do not have a PSP or DS.  If you have those, there’s always the “homebrew” route when it comes to retro gaming.

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written by Will Snizek \\ tags: , , , , , , , , , , , , , , , , , , ,

Jun 23

For all you new Firefox 3 user’s out there, there a neat plug-in that brings most of your favorite NES roms to your browser. Now, I have to admit I like FCE Ultra emulator a bit better because it supports a joystick and ALL roms ( RiverCity Ransom is missing???). For the rest of you cheapo’s that can’t cough up $5 bucks for a Virtual Console release, FireNES has got you covered.

HOW TO PLAY NINTENDO GAMES IN FIREFOX 3

1) Get Firefox 3 (if you haven’t already you should be smacked)

2) Download the FireNES plugin.

3) Install FireNES and restart Firefox 3.

3b) You may get a pop up asking you if you want to disable or uninstall FireNES when Firefox 3 restarts. Do not do any of those things, simply close that pop up.

4) Click on Tools and scroll all the way down to “FireNES”. Select FireNES and a sidebar should pop up on the left side of your browser. This bar will feature a shit ton of classic Nintendo games.

5) To play the game of your choice, simply double click on it in the list.

5b) If the game does not load, you may need to install the latest version of Java which only takes a few seconds to install.

6) For instructions on which keys to press, right click on the title and select “options” from the pop up menu, then tab over to the “controls” tab.

7) Prepare to use the key combination of “Alt + Tab” to prevent getting caught playing videogames in your browser at work. Be smart, and there is no reason that this can’t remain our little secret.

Of course, all Homebrew Projects follow our Disclosure Policy… eww scaryyy.

Via Ripten

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written by Juan Perez \\ tags: , , , , , , , , , , , , , ,

Jun 18

[ad#adroll-1]

In an effort to nail this bit in the coffin, TRL interviewed the 15-minute 2 month fame star. This video will hopefully end Ms Lauren Bernat’s run.


Via MTVMultiplayer

written by Juan Perez \\ tags: , , , , , , , , , , , , , , , , , , ,

Jun 09

For those of us still playing the free-roaming racer (and especially for those who’ve left it behind), Criterion will be updating the title July 10, adding a new island, motorcycles to the mix, 70 freeburn challenges, and throwing some of the single-player crashing modes online.

Burnout Paradise dropped to glowing reviews, initially, but the fun waded a bit when gamers realized we might need a bit of direction to our racers, instead of the GTA-like structure the game took on. It’s still a fun game, though, and this new expansion should inject more crashing goodness to the title.

Oh, yeah…and PS3 owners can finally rid themselves of Avril Lavigne’s “Girlfriend,” as the option for custom soundtracks will be added to that version of the game.

Via Criterion Games.com

written by Carlos Macias \\ tags: , , , , , , , , , , , , , , ,