Jim Sterling recently posted an article on Destructoid concerning the issue of Street Fighter IV and lag. Apparently, the biggest problem facing the Capcom team and Street Fighter IV is major lag during online battles. Hopefully, the can fix the issue, because poor online gameplay due to major lag will certainly bury this game’s hopes of being one of the best fighting games. Here’s what Street Fighter IV producer Yoshinori Ono had to say:
“Obviously lag will be a huge problem for online play. We’re working on it. It’s quite difficult for 3D Street Fighter at the moment,” explained Ono. “In order to prevent the lag we’re thinking about trying to balance it up at [the] user interface level and input timing. We still haven’t got a complete plan as yet. We’re still working on it. That’s all we can say at the moment.”
Street Fighter IV may be the coolest fighting game I have ever seen in the visual department, so we can only hope everything else falls in place. I’ve never been a huge fan of Street Fighter, but the interesting visuals in SF IV have certainly peaked my interest in the series.


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