Speaking of Fallout 3, as a large portion of the internet seem to be doing right now regarding the latest previews that have been emerging this week, me and a friend got tangled up in a discussion regarding piracy. I felt my friend should buy Fallout 3 because he had said “omg I need a new computer so I can play that game as good as possible”. Now, I’m not any less of a pirate. I download games and I play them. If I like them, I buy them. I have the same philosophy when it comes to music and movies. Fallout 3 seems like a game more than worthy of my time and money, but my friend does not share the same ideology, and this is the discussion that followed:
[X is friend, Y is me]
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X - I only buy if there’s an advantage to buying it. I don’t want to give away money.
Y - Eh… so that they’ll continue to make omg awesome games for us, thank you very much?
X - There’s a million others who’ll buy it. It’s the developers and publishers who should adapt, not me, if they want to sell their product.
Y - Stop voting then, while you’re at it.
X - It’s not the same thing, at all.
Y - It’s the same logic. What do you want them to do, then?
X - I don’t know, that’s their problem.
Y - Hahahaha! Your head’s gone out the window.
X - Of course it’s their problem. OMG.
Y - If they release it on Steam, then… or something similar? Is that good?
X - Better.
Y - You bought The Orange Box.
X - Yes, because Steam was the easiest and most practical way to play it. And it was freakin’ cheap. If Fallout costs $10, sure, but, it’s not gonna cost $10.
Y - Mm, tough question…
X - But, you have to agree that it’s not the consumers responsibility to make sure the companies make money?
Y - Hmm… It is your responsibility to support developers of products that you, like, love and want. Then at what cost is always subjective. But, do you think that products grow on trees? Don’t you want to support the people that make the world a better place to live in? Do you want commercial breaks in your game? Do you only want to play Audiosurf and Peggle all your life?
X - If I’m gonna give money to “people that make the world a better place to live in”, there’s more sane options than game companies.
Y - Bad example, I know. But, why do we live? Don’t we live for the art, or do we live just to live?
X - Haha! OFF TOPIC!
Y - NO!!! You give away money every day.
X - Yes, to things that I see a value in purchasing. I get something for it, and I can’t get it any other way.
Y - No, you can get by your everyday life by shoplifting and mugging old ladies.
X - But, then I’m stealing, then I’m taking something from someone else. It’s not the same thing.
Y - There’s more value in a game you think is fantastic than the sweater you bought.
X - Value is dependent on the availability, and games can be copied an infinite number of times. Thus, the files have no value in themselves. If there’s something rare and hard to get a hold of it’s expensive, and vice versa.
Y - What about the experience, doesn’t that have a value? That’s what we assign a value to, in the end. Is it worth my time and money? I think everything should be demoed. Demo’s on games, be able to stream the entire album of the website before making you buy it, etc.
X - The experience can be totally wonderful, but, you can still get it for free. “Value” and monetary value is not the same thing.
Y - But it’s the same thing, in the end. Because the physical value, the product or “file”, is not important. Everything’s about the experience. I streamed the entire Nine Inch Nails album off of their website before deciding that “this is fucking amazing”. I saw Inland Empire for free before I bought the DVD.
X - With movie theatres, I pay for that experience. Because there’s not an infinite amount of free movie theatres. If there were, I wouldn’t pay to go to the movie theatre.
Y - The physical value is not in the product itself, that’s not what costs money to make; that’s not what you pay for. How are you gonna afford to produce “experiences”, as it is today, without revenue from consumers? Advertisements? Should the whole experience get raped so that you don’t have to pay for something that doesn’t have a physical value in itself, because there’s an infinite amount of “files” you can get anywhere and anytime?
X - Like I said, that’s up to the companies to think of. MMO’s do it very effectively. They make a ton of money and the players feel like they get something out of it. How you transfer that feeling to a singleplayer game remains to be seen. It will be a looong transitional stage, anyway. There are still a lot of people who buy games, people who are not as technically knowledgeable to pirate them. But in time, the companies have to adapt themselves to the new conditions.
Y - The new conditions = the internet? That everything is available? That in a couple of years you will still be sitting at the same computer you are today, but with an insane broadband connection, so that you can stream games off of dedicated servers and pay a small amount a month to do it? That will happen, sooner or later. Say for example, that every distributer puts out every game they publish on their servers, you create an account and have access to everything they put out for a monthly fee. There’s the solution.
X - Sure, maybe that could work. But, we’re not there yet.
Y - What if everybody was like you? So, by the time we get to that place in time, we might as well fuck it all because it’s not economically feasible to develop games. On the other hand, you could say that because of people like you, you’re putting pressure on the publishers and developers to push the evolution forward. So, we’re going around in circles here…
X - If people stopped buying games completely the companies are forced to come up with a better solution, what’s wrong with that?
Y - That we are a few decades from digging up half of the planet to put cables down so that everyone can have a limitless broadband connection.
X - I said a “better solution”, not necessarily what you suggested. There’s where my fancy transitional stage comes into play. It’s gonna take a while.
Y - Let’s discuss a better solution then. What would that be?
X - No, I don’t want to. That’s not our responsibility. Like I said, we don’t sell the games, so why should we think of a solution?
Y - We have that responsibility because we are part of the market and the world.
X - No
Y - If we don’t take responsibility to at least make our opinions heard about why we don’t buy their products, we will halt the evolution.
X - We make our opinions heard by buying/not buying. That’s what consumers do. If we buy all these games now, that’s when the evolution stops. If we don’t buy anything, it’s forced to evolve.
Y - Because of the interest we have towards the medium, we have a responsibility.
X - You might feel like that, but I don’t.
Y - We are the future.
X - What changes if we buy games?
Y - Nothing changes, but at least we’re not helping the PC becoming questioned as a platform.
Last word? Well that’s up to you…
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One Ping to “Pirate vs Pirate with a conscience”
6 Responses to “Pirate vs Pirate with a conscience”
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1. somewhat Says:
April 12th, 2008 at 5:16 pmDamn. I still don’t get how people think theft isn’t theft. ???
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2. somewhat Says:
April 12th, 2008 at 5:16 pmBecause it’s on a computer ?
Get real, jerk. -
3. kezins Says:
April 12th, 2008 at 8:48 pmI dunno.. I download enough music off the net to go away for many, many years… but at the same time, I buy more CDs and DVDs than anyone I know. So I pirate lots of things, yet they really aren’t losing money off me. I really do it to sample things I have never heard. If I end up liking a song I randomly found on Limewire for example, odds are I will head to the store and purchase an album or two from the artist.
I think the big deal about pirating isn’t as big of an issue as they make it. In my case, the ability to pirate things actually causes me to go and and buy more things
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4. somewhat Says:
April 13th, 2008 at 1:15 amI limewire myself, so I’m not any better, but I still don’t get how these ‘pirates’ don’t think it isn’t affecting all of the parties involved. Kind of hypocritical to bitch about a game, but not buy it, just pirate it. I just don’t grasp that logic, but then again, I don’t understand buying a bottle of water I can get for free from my tap…
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5. darianknight Says:
April 13th, 2008 at 9:06 amPirating is a fact of life. It’s been around since the early days, and will continue without losing steam. Mr X in this argument has a perfectly good point. It’s not our responsibility to make these companies money or find solutions for them so they can. As consumers it is our job to either buy or not buy the product.
If we stop buying the products, the game companies (music industry, movie industry, etc) have to face the fact that they are putting out crap. As for the media in general, I believe the general problem overall stems from the 99 year copyright setup. It leaves the companies no motivation to make anything new or better if they can endlessly sell us the back catalogue. In the end, the pirates will win.
Not because they are ultimately right or doing things legally, but because they are making a good point: When the companies continually abuse the system and their customers - the customers begin to ignore the system and the companies - and abuse them back. The difference is, the customers have always had the final say in the industry, regardless of how much the industry wants to tell you that you don’t.
When companies like Adobe have the gall to charge you $1,000 for Photoshop when you can use Gimpshop for free and get all the same features. That’s the pirates speaking. Coders unite and make Open Source alternatives. Welcome aboard, matey!
$500 for an operating system? Welcome aboard, Matey! Use Ubuntu for free.
Will this ruin the “industry”? We as pirates certainly hope so. We as a collaborative society are capable of far more, for cheaper or free than anything a central company could ever hope to produce and charge you for.
We started out as the Homebrew COmputer Club mentality. We would share our code freely, improve, and share again. Then companies like Microsoft and Apple decided to make code and not share. After a number of years we’re coming full circle, except this time the Homebrew Computer Club consists of the entire World linked up. This is why I support Pirates. -
6. somewhat Says:
April 14th, 2008 at 1:50 pmCREATE all the user free stuff you want, but taking someone elses stuff that they decided to charge for is still not right. If they decide to give it away for free, then by all means knock yourself out. But if someone decides to charge for something they create, that’s their perogative, not yours. If a woman decides to charge you for sex, she’s a hooker, but take that sex without consent, and you become a rapist…



April 13th, 2008 at 1:47 pm
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